Prologue SDK
[vc_row][vc_column][vc_column_text]
One of the most intriguing and unique features of the Korg Prologue is its MULTI ENGINE topology. Up until this point, the way in which users were able to create and install Multi Engine effects and oscillators has remained a mystery. However, Korg have recently updated their webpage with some extra info and provided answers to some common questions regarding the Prologue SDK.
[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]
Custom oscillators/effects created by, or in collaboration with, KORG will be featured on this website. 3rd party developers will also be free to distribute their custom oscillators/effects through alternative channels such as community websites, forums, GitHub etc and in some cases featured here.
In addition to the usual program management functionalities, the librarian application can be used to load and remove custom oscillators and effects via USB MIDI. The Librarian is a user-friendly software that allows you to manage the sound programs, the custom oscillators and effects on the prologue.
There are no editors planned for customization of on-board effects.
No, not for this version of the Librarian.
Yes. Please note that as opposed to the prologue Librarian application that will be released in June, the Developer kit is a standard development kit meant for programmers, and not a neophyte-friendly high-level editor. We expect that oscillators and effects will be programmed and distributed by pro and hobbyist software developers. It will be an open development kit aimed at experienced users so we will not be offering technical support beyond the provided documentation.
Custom oscillators and effects can be written in C, with support for a subset of C++. What limitations are imposed in terms of available RAM? (it would have to be reasonably finite). For oscillators, both code and variables must fit in 32KB of RAM. Custom effects will have additional RAM for delay lines, up to 2MB.
The LFO can modulate the shape parameter of the multi-engine. Custom oscillators will be able to take advantage of this.
Parameters for custom oscillators are limited to 6. This is a deliberate limitation to keep custom oscillators straightforward and simple.
This information is taken from Korg.com.au.[/vc_column_text][vc_single_image image=”3748″ img_size=”large” add_caption=”yes” alignment=”center” onclick=”link_image”][vc_single_image image=”3749″ img_size=”large” add_caption=”yes” alignment=”center” onclick=”link_image”][vc_column_text css=”.vc_custom_1550790256678{padding-top: 0px ;padding-right: 0px ;padding-bottom: 0px ;padding-left: 0px ;}”]
Korg have advised that the SDK code, tools, and documentation will be made available via GitHub at the beginning of May 2018. Custom oscillators and effects features will be enabled via a prologue firmware update, and the Librarian application release, in June 2018.[/vc_column_text][/vc_column][/vc_row]
Combine a piano, pad and sampler layer in Cubase 16, then shape what each layer…
Sketch a film cue with Sonuscore’s free Kontakt Player library. Here’s how to claim it…
Ibanez and Dragon Ball Z have something in the works. Here’s a first glimpse, with…
Slate Digital, SSL, Harrison Audio and sonible feature in a permanent free collection, with updated…
Arturia, the French music technology company known for recreating iconic gear in software form, has…
Roland’s TR-1000 1.50 update adds note and keyboard modes for compatible generators, plus effects continuity…